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3D Body Visualizer

Where the body visualizer came from: Max Planck, Body Labs and Meshcapade

Body Labs was founded in New York in March 2013, and Amazon acquired the company four years later.

The idea of typing in numbers and seeing a 3D body began as university research. The Perceiving Systems department of the Max Planck Institute for Intelligent Systems published a BMI visualizer whose about page, dated 2013, calls the tool "an outgrowth of our research on human body shape modeling."

Research at Max Planck and Brown University

The department's BMI visualizer used a statistical model of body shape. The about page says the model was built from thousands of detailed laser range scans of people. The page adds that part of the research was done at Brown University, with support from a grant of the US National Science Foundation.

A statistical body model of this kind learns from scans how real bodies vary. Given a few numbers, such as height and weight, the model returns the body shape that best matches them.

SMPL, the body model that followed

SMPL is a 3D model of the human body from the same institute. The SMPL site describes a model based on skinning and blend shapes that is learned from thousands of 3D body scans, and gives 2015 as the year of the paper.

The SMPL license allows free use for non-commercial scientific research, education and artistic projects. The license page states that any use for commercial purposes is prohibited under that license. Commercial licenses are handled separately.

Body Labs

Body Labs was founded in New York in March 2013. TechCrunch reported that the company's body modeling work grew out of research at Brown University and the Max Planck Institute for Intelligent Systems, and named Bill O'Farrell and Michael Black as co-founders. Its products included an interface that estimated a 3D body shape from one image, for sizing and apparel.

TechCrunch reported on 3 October 2017 that Amazon had acquired Body Labs. The report estimated the price at 50 million to 70 million US dollars.

Meshcapade

Meshcapade was founded in 2018 as a spin-off of the Max Planck Institute for Intelligent Systems in Tübingen, according to the Max Planck Society. The company builds tools to create and animate digital humans, and its technology rests on SMPL. Meshcapade's own site says the Max Planck Society owns SMPL and that Meshcapade holds an exclusive license to use and sublicense the model.

The Max Planck Society reported on 18 February 2026 that Epic Games is acquiring Meshcapade. On 14 November 2026 the address bodyvisualizer.com led to Meshcapade's website.

From a research tool in 2013 to a company sale in 2026, the body model work at Max Planck spans 13 years.
Year Event Reported by
2013 The Perceiving Systems department dates its BMI visualizer page Max Planck Institute for Intelligent Systems
2013 Body Labs is founded in New York TechCrunch
2015 The SMPL body model paper is published Max Planck Institute for Intelligent Systems
2017 Amazon acquires Body Labs TechCrunch
2018 Meshcapade is founded in Tübingen Max Planck Society
2026 Epic Games is acquiring Meshcapade Max Planck Society

How this site's body model differs

This site is independent of the Max Planck Institute, Body Labs, Meshcapade and Amazon, and its figure does not use SMPL. The 3D body visualizer is built on the mesh of the MakeHuman project, whose core assets are released under CC0. The code that measures the mesh like a tape, fits it to the numbers and draws it was written for this site.

A model learned from scans and a model fitted by rules answer the same question in different ways. The guide on how a 3D body model is made sets out the steps, and the guide on what a 3D body scan is covers the scanners that the research began with.

Try it on a figure

Questions people ask

Who made the first body visualizers?

The body visualizers of the early 2010s came out of research on human body shape at the Perceiving Systems department of the Max Planck Institute for Intelligent Systems. The department's BMI visualizer says part of that research was done at Brown University.

What happened to Body Labs?

Amazon acquired Body Labs in 2017. TechCrunch reported the deal on 3 October 2017 and estimated the price at 50 million to 70 million US dollars. Body Labs had been founded in New York in March 2013.

What is Meshcapade?

Meshcapade is a company founded in 2018 as a spin-off of the Max Planck Institute for Intelligent Systems in Tübingen. The company builds tools to create and animate digital humans on the SMPL body model. The Max Planck Society reported in February 2026 that Epic Games is acquiring Meshcapade.

Is this 3D body visualizer connected to Max Planck, Body Labs or Meshcapade?

No. This site is independent of all three and does not use the SMPL model. Its figure is built on the MakeHuman project's mesh, which is released under CC0, and the code that fits and draws the figure is the site's own.

8 sources
  1. About Us, BMIWebgl, Perceiving Systems, Max Planck Institute for Intelligent Systems. Accessed 14 November 2026.
  2. SMPL, Max Planck Institute for Intelligent Systems. Accessed 14 November 2026.
  3. SMPL-Model License, Max Planck Institute for Intelligent Systems. Accessed 14 November 2026.
  4. Amazon has acquired 3D body model startup, Body Labs, for $50M-$70M, TechCrunch. Accessed 14 November 2026.
  5. Realistic 3D models for fashion, film and healthcare, Max-Planck-Gesellschaft. Accessed 14 November 2026.
  6. Max Planck spin-off draws Epic Games to Tübingen, Max-Planck-Gesellschaft. Accessed 14 November 2026.
  7. The SMPL Model, Meshcapade. Accessed 14 November 2026.
  8. License, MakeHuman Community. Accessed 14 November 2026.